Rise of Kingdoms (Lilith Games) is a 4X strategy game where managing your city's resources makes the difference between stalling and progressing. Gold is the fourth base resource in the game (alongside Food, Wood, and Stone), unlocked by building your first Gold Mine after upgrading your City Hall to level 10. From there, Gold becomes essential: it's required to research advanced technologies in the Academy and to train or upgrade Tier 3+ troops, making it the usual bottleneck for any active account. In this guide we cover the real, verified methods to earn Coins without spending money: in-city mines, map gathering, raiding abandoned cities, alliance territory, and event rewards. We should also flag something important: Gems (the game's paid currency) have very few relevant free routes beyond daily chests, VIP points, and redeem codes, so if you're after free Gems, keep your expectations in check. Here we focus on what you can actually accumulate steadily through play.
What's the fastest way to get Coins in Rise of Kingdoms?
We've gathered and verified every real method for getting free Coins, ranked from most to least profitable based on the time they take and what you can actually earn from each. No tricks, no generators — just the game's own mechanics.
Gather Gold nodes on the map
Sending commanders to gather from the Gold nodes scattered across the kingdom map is by far the most sustainable source of this resource. The amount depends on the node's level, your troops' carrying capacity, and the commander's gathering talents (for example, economy-focused talent trees). The more carrying capacity and commanders you dedicate to this task consistently, the higher your daily flow. It doesn't rely on luck or events, so it's worth keeping it running at all times as the base of your economy.
Manually collect from the Gold Mine
Unlike Food, Wood, and Stone, the Gold produced by the Gold Mine isn't transferred automatically to storage: you have to log in and tap the building to collect it before it hits its storage cap. Each mine upgrade increases both hourly production and the storage limit. If you forget to collect it for several hours, you lose production to overflow, so it's worth checking it several times a day, especially if you have multiple mines unlocked.
Raid abandoned cities ("dead cities")
Cities left inactive by governors who stopped playing tend to accumulate unprotected resources, including Gold. Attacking these cities with scouting or attack troops can net you a sizeable haul at once, especially on older servers with more abandoned accounts. It's an irregular method (you can't count on it weekly), but when the opportunity appears it's well worth scanning the map for these targets before other members of your alliance do.
Alliance territory Gold zones
When your alliance controls resource points on the map (like the Alliance Gold Mine), those resources accumulate in the alliance's storage, not directly in yours, but get distributed through the alliance gift system and resource sharing. The more Gold territory your alliance controls and the more actively it defends it, the more consistent this flow becomes. This method depends entirely on your alliance's strength and organization, so joining an active alliance directly affects your access to Gold.
Resource items (Gold packs) from chests and events
Beyond raw Gold, the game hands out resource items (Gold packs stored in your inventory that can't be raided) through Daily Objectives chests, temporary events (like Ceroli Crisis or anniversary events), and progression achievements. These packs are useful because you can save them and use them right before a major upgrade, avoiding losing stored raw Gold to a raid. There's no fixed figure: it varies depending on which event is active at any given time.
Alliance help and Alliance Store credits
Every time an alliance member helps with a construction or research, the whole alliance receives credits, which you can later redeem in the Alliance Store. Although this store focuses mostly on speedups, shields, and VIP points, at certain times it also includes resource packs that include Gold. It's not the most direct route, but if you're already in an active alliance, taking advantage of mutual help to build up credits is essentially free in terms of time invested.
How much free Coins can you get per month?
| Source | Estimated amount |
|---|---|
| Estimated total | Not reliably quantifiable |
Unlike Gems (where the community does cite figures, like ~100 Gems from the Daily Objectives chest or up to 200 daily VIP points), Gold production depends on too many individual variables — City Hall level, number and level of Gold Mines, commander talents, alliance activity, and raiding opportunities — to give a fair monthly figure that's representative for every player.
Come across a Rise of Kingdoms generator? Find out why it doesn't work →
Frequently asked questions
Can you get unlimited Gold with generators or third-party websites?
No. Any website or tool promising to generate unlimited free Gold, Gems, or resources is a scam (often designed to steal your account credentials). Rise of Kingdoms has no official generator; the entire game economy runs through mines, gathering, alliance play, and in-game events.
Why doesn't my Gold Mine fill storage automatically like Food or Wood?
It's an intentional design choice: the Gold produced by the mine accumulates in the building itself and has to be collected manually by tapping it. If you don't collect it in time, production stops once the mine's storage cap is reached, so checking it several times a day maximizes your daily output.
Is it worth spending Gems to buy Gold in the Store?
Generally not, except in specific emergencies. Gems are the game's paid currency and their free route is limited (daily chests, VIP points, alliance gifts, and redeem codes), so it's better to save them for speedups, teleports, or the "More Than Gems" event rather than spending them on Gold, which is more efficiently earned through consistent play.
